
import {
  WebGLEngine,
  SphereColliderShape,
  DynamicCollider,
  BoxColliderShape,
  Vector3,
  MeshRenderer,
  PointLight,
  PrimitiveMesh,
  Camera,
  Script,
  StaticCollider,
  ColliderShape,
  PBRMaterial,
  AmbientLight,
  AssetType,
  BlinnPhongMaterial,DHTML} from "@galacean/engine";
const {window,document,Blob,fetch,URL,Event,Event0} = DHTML
import { OrbitControl } from "@galacean/engine-toolkit-controls";
import { WireframeManager } from "@galacean/engine-toolkit-auxiliary-lines";

import { PhysXPhysics } from "@galacean/engine-physics-physx";

Page({
onLoad(){
  /**
 * @title Physics Debug Draw
 * @category Physics
 */

WebGLEngine.create({ canvas: "canvas", physics: new PhysXPhysics() }).then(
  (engine) => {
    engine.canvas.resizeByClientSize();
    const scene = engine.sceneManager.activeScene;
    const rootEntity = scene.createRootEntity("root");

    scene.ambientLight.diffuseSolidColor.set(1, 1, 1, 1);
    scene.ambientLight.diffuseIntensity = 1.2;

    // init camera
    const cameraEntity = rootEntity.createChild("camera");
    cameraEntity.addComponent(Camera);
    cameraEntity.transform.setPosition(10, 10, 10);
    cameraEntity.addComponent(OrbitControl);

    // init point light
    const light = rootEntity.createChild("light");
    light.transform.setPosition(0, 3, 0);
    light.addComponent(PointLight);

    // create box test entity
    const cubeSize = 2.0;
    const boxEntity = rootEntity.createChild("BoxEntity");

    const boxMtl = new PBRMaterial(engine);
    const boxRenderer = boxEntity.addComponent(MeshRenderer);
    boxMtl.baseColor.set(0.6, 0.3, 0.3, 1.0);
    boxMtl.roughness = 0.5;
    boxMtl.metallic = 0.0;
    boxRenderer.mesh = PrimitiveMesh.createCuboid(
      engine,
      cubeSize,
      cubeSize,
      cubeSize
    );
    boxRenderer.setMaterial(boxMtl);

    const physicsBox = new BoxColliderShape();
    physicsBox.size = new Vector3(cubeSize, cubeSize, cubeSize);
    physicsBox.material.staticFriction = 0.1;
    physicsBox.material.dynamicFriction = 0.2;
    physicsBox.material.bounciness = 1;
    physicsBox.isTrigger = true;

    const boxCollider = boxEntity.addComponent(StaticCollider);
    boxCollider.addShape(physicsBox);

    // create sphere test entity
    const radius = 1.25;
    const sphereEntity = rootEntity.createChild("SphereEntity");
    sphereEntity.transform.setPosition(-2, 0, 0);

    const sphereMtl = new PBRMaterial(engine);
    const sphereRenderer = sphereEntity.addComponent(MeshRenderer);
    sphereMtl.baseColor.set(Math.random(), Math.random(), Math.random(), 1.0);
    sphereMtl.metallic = 0.0;
    sphereMtl.roughness = 0.5;
    sphereRenderer.mesh = PrimitiveMesh.createSphere(engine, radius);
    sphereRenderer.setMaterial(sphereMtl);

    const physicsSphere = new SphereColliderShape();
    physicsSphere.radius = radius;
    physicsSphere.material.staticFriction = 0.1;
    physicsSphere.material.dynamicFriction = 0.2;
    physicsSphere.material.bounciness = 1;

    const sphereCollider = sphereEntity.addComponent(DynamicCollider);
    sphereCollider.isKinematic = true;
    sphereCollider.addShape(physicsSphere);

    rootEntity.addComponent(MeshRenderer);
    const wireframe = rootEntity.addComponent(WireframeManager); // debug draw
    wireframe.addEntityWireframe(sphereEntity);
    wireframe.addEntityWireframe(boxEntity);

    class MoveScript extends Script {
      pos = -5;
      vel = 0.05;
      velSign = -1;

      onPhysicsUpdate() {
        if (this.pos >= 5) {
          this.velSign = -1;
        }
        if (this.pos <= -5) {
          this.velSign = 1;
        }
        this.pos += this.vel * this.velSign;
        this.entity.transform.worldPosition.set(this.pos, 0, 0);
      }
    }

    // Collision Detection
    class CollisionScript extends Script {
      onTriggerExit(other) {
        (sphereRenderer.getMaterial()).baseColor.set(
          Math.random(),
          Math.random(),
          Math.random(),
          1.0
        );
      }

      onTriggerEnter(other) {
        (sphereRenderer.getMaterial()).baseColor.set(
          Math.random(),
          Math.random(),
          Math.random(),
          1.0
        );
      }

      onTriggerStay(other) {}
    }

    sphereEntity.addComponent(CollisionScript);
    sphereEntity.addComponent(MoveScript);

    engine.resourceManager
      .load({
        type: AssetType.Env,
        url: "https://gw.alipayobjects.com/os/bmw-prod/89c54544-1184-45a1-b0f5-c0b17e5c3e68.bin",
      })
      .then((ambientLight) => {
        scene.ambientLight = ambientLight;
        engine.run();
      });
  }
);
}
})